THE TURN-BASED PROBLEM 1

Turn-based games all have at least this element in common: there is a player turn and an enemy turn.

NOTES ON LEVEL DESIGN 1

What makes an interesting level in a video game? For the tactics game I’m working on, each level plays out on a self-contained grid.

LEVELTREE 1

I’ve been working on the progression system for an RPG project I’m developing, and I’d like to talk about it a little bit.

INFLUENCING YOURSELF

I have to remind myself that I’m suggestible. Lots of the time when we think about this in it’s in a purely negative sense, like realizing the effect that propaganda and advertising have on your thinking (not that this makes you immune to them.

MARION'S MEN

So apparently the ‘Song of Marion’s Men’ is about Francis Marion, colonial American soldier during the American Revolution, and has nothing to do with Robin Hood.